Path of the Paladin 3

Ok, I fell asleep after my Isle of Conquest matches, and I just woke up, so here’s that promised Path of the Paladin post. We pick up in Icecrown at the Argent Tournament grounds.

  • 4:51 – I’m going to do the “kill x number of mobs” Argent Tournament dailies quick.
  • 4:52 – Whereas I could formerly complete both of the quests – the champions and valiant variants – together by killing anything in Icecrown, they’ve swapped them up by making the champions quest require killing Cult of the Damned members and the valiant’s one involve killing re-animated heroes. Stupid Blizzard, making things harder.
  • 4:59 – What’s with these unarmed Cult of the Damned members, with all this magic they’re shooting everywhere, deciding that punching the paladin with the huge sword is a good idea? 15 CotD members slain, and I’m off to kill re-animated heroes.
  • 5:01 – Oooh… Saronite…
  • 5:05 – The only plus side to the re-animated heroes quest is that almost none of the mobs group-aggro, so you can usually just pull ‘em one at a time. I killed all 10 I needed, so now to go back and turn in these two quests.
  • 5:08 – Both quests turned in, and now I’m hearthing back to Dalaran to use the engineer’s auction house to see if I have enough gold to buy some Spiked Titansteel Treads.
  • 5:11 – Yup, I sure do. Consider them bought.
  • 5:13 – They clash with the rest of my gear aesthetically, but they’re great for my stats, so they stay.
  • 5:17 – I also bought a Bold Scarlet Ruby for my Hateful Gladiator’s Scaled Gauntlets, so I’m broke. Again.
  • 5:20 – Well, I suppose that’s all for now. I’ll post a longer PotP later.

Comments are closed.

Categories
Alazar Archives