A Moment to Discuss Contractions

I’d like to take a moment of your time to discuss with you the geographic ecology issues in World of Warcraft. Take, for example, the dwarven homeland of Dun Morogh. This icy tundra sits smack dab inside a triangle formed by the semi-tropical Wetlands, the arid Badlands, and the fiery Searing Gorge. WTF? How is this possible? There’s no indication that Dun Morogh is sitting atop a precipice, and therefore should have no way of supporting all of that snow.

Following that train of thought, in central Kalimdor you’ll find allot of hot and/or arid zones. The Barrens, Thousand Needles, Tanaris, Desolace, the Stonetalon Mountains, and Silithus come to mind. However, right smack dab in the middle of all of that you’ll find Feralis and Un’Goro Crater. Again, how is this supposed to be possible? Up north, you come across Winterspring and it’s arctic climes in the same area as Felwood, Darkshore and Azshara. I’m not sure I follow all of this.

On a less blatant note, Westfall seems awful arid for being just west of the lush Elwynn Forest. I suppose I can ignore that, and assume that Elwynn Forest sits in the middle of a rain band while Westfall is just outside of it. In any case, this is a very, very weird world. And don’t even get me started on the fact that weather ceases to exist once inside major cities. That doesn’t even make a remote bit of sense. I suppose it’s not important, but I think about it enough that I had to bring it up here. If anyone has an answer, lemme know. I’d honestly like to hear it.


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Hi, I’m Alphasim . I’ve been playing World of WarCraft for four years now and my main is a level 85 human paladin named Gavelier. Gav features prominently here at Alazar so you'll get to know him and his guild.

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